This introduction to game theory is written from a mathematical perspective. Its primary purpose is to be a first course for under- HEMATICS graduate students of mathematics, but it also contains material which will be of interest to advanced students or researchers in biology and economics. The outstanding feature of the book is that it provides a unified account of three types of decision problem : Situations involving a single decision-maker : in which a sequence of choices is to be made in a game against nature. This introduces the basic ideas of optimality and decision processes. Classical game theory : in which the interactions of two or more decision-makers are considered. This leads to the concept of the Nash equilibrium. Evolutionary game theory : in which the changing structure of a population of interacting decision-makers is considered. This leads to the ideas of evolutionarily stable strategies and replicator dynamics. An understanding of basic calculus and probability is assumed, but no prior knowledge of game theory is required. Detailed solutions are provided for the numerous exercises. The Springer Undergraduate Mathematics Series (SUMS) is designed for undergraduates in the mathematical sciences. From core foundational material to final year topics, SUMS books take a fresh and modern approach and are ideal for self-study or for a one- or two-semester course. Each book includes numerous examples, problems and fully worked solutions.
|TAILLE DU FICHIER||2.61 MB|
|AUTEUR||James N. Webb|
|FICHIER||Game Theory - Decisions, Interaction and Evolution.pdf|
Game theory experienced a flurry of activity in the 1950s, during which time the concepts of the core, the extensive form game, fictitious play, repeated games, and the Shapley value were developed. In addition, the first applications of Game theory to philosophy and political science occurred during this time. In 1965, Reinhard Selten introduced his solution concept of subgame perfect Game Theory : Decisions, Interaction and Evolution …
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